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This page will serve as a basic how to play guide for Airport CEO. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions. 1 Basic Gameplay 2 Controls 3 Tips and Tricks 4 See also Diagram showing the location of various functions on the UI. Multichannel music for lovers of good sound. Our site is dedicated to the new music industry - a surround music! On our website you can always find and download the best albums of your favorite artists in the most popular formats DVD-Audio, DTS 5.1, SACD-R.
Airlines are the entities that own the planes that use your airport. By signing a contract with an airline, you are agreeing to service their planes by facilitating:
- Deboarding;
- Baggage unloading;
- Refuelling (if requested);
- Maintenance (if requested) (Not implemented in Alpha);
- Cleaning (if requested);
- Catering (if requested);
- Baggage loading (if requested);
- Boarding;
- Push-back (requested for all medium and large planes).
- Deicing (requested when temperatures near sub-zero degrees)
This process is outlined as in the signed airline contract.
Contracts[edit | edit source]
Airlines need signed contracts before they will conduct any form of business with you. As your airport's reputation grows, you will have access to bigger and more lucrative contracts. Once a contract is signed, you will receive the agreed commission per passenger that boards or deplanes at your airport as per the signed airline contract. They can also dictate of which services they would like to take advantage of and in turn pay your airport for said services as below.
Services[edit | edit source]
Planes that have landed will be able to make use of whatever services your airport offers, such as refueling, cleaning, and storage-as per the signed airline contract. You will receive payment for the use of such services, as agreed in the signed airline contract.
Current Commercial Airlines[edit | edit source]
Star Rating | Airline Name | Logo | CEO Name | Airline code | Fleet | Update of Addition |
---|---|---|---|---|---|---|
5 | Air Strada | Bjorn Willemen | AS | A320, A321, Boeing 737-600, A330-300, A340-300, Boeing 787-8 | ||
3 | Allure | Patrick ten Den | AL | ATR-42, A319, CRJ-200, E170, Boeing 787-9 | ||
4 | Atom Air | Costa Paes | AA | Boeing 737-600, Boeing 737-800, Boeing 757-200, Boeing 787-10 | ||
1 | Coast 2 Coast | Steve Barnett | CC | Saab 340 | Beta 2 | |
4 | Crown Airlines | B. M. Lehmann | CA | A319, A320, Boeing 757-200, Boeing 787-9 | ||
2 | Edwards Bay | Edward Snow | EB | Cessna 208, ATR-42, ATR-72, CRJ-200, | Alpha 35 | |
2 | Fly Penguin | Mervin Clement | FP | 1900D, Cessna 208, CRJ-200, Q400 | ||
2 | Forrest Air | Fern Jhonson | FA | Cessna 208, DHC6, BAe-146, E190 | ||
1 | Goose Wings | Kaan Ozturk | GW | 1900D, Cessna 208, CRJ-200, E190, Q300 | ||
3 | Havana | Vulcan Fox | HV | 1900D, Boeing 737-800, CRJ-700, Q400 | ||
1 | Jumper | Van Halen | JP | Cessna 208, DHC6, ATR-42, ATR-72 | Alpha 35 | |
5 | Maple | Shaun Ellithorpe | MP | Boeing 737-600, Boeing 737-800, A380, Boeing 787-8 | Original Early Access Release | |
2 | Maple Express | Shaun Ellithorpe | MP | Cessna 208, DHC6, ATR-42, ATR-72, CRJ-700, Q400 | Alpha 35 | |
3 | Nordic | Amelia Earhart | NO | BAe-146, Boeing 737-600, CRJ-700, E190, Boeing 787-8 | Original Early Access Release (as NAS) | |
4 | OK Air | Matthew Fair | OK | BAe-146, Boeing 737-800, Boeing 757-200, CRJ-200, Boeing 777-200 | ||
4 | Olympus Organization | Jan Voors | OO | Boeing 757-200, A350-1000, Boeing 787-9 | ||
4 | SkyFly Airlines | Quinten Ampe | SF | A320, A321, E170, E190, Boeing 777-300 | ||
SkyLink | Reece Jones | SL | Boeing 737-600, Boeing 737-800, CRJ-700, Boeing 787-10 | Original Early Access Release | ||
2 | Strada Regional | Bjorn Willemen | AS | BAe-146, CRJ-700, Q300, Q400 | Alpha 35 | |
3 | Stripe Air | Brandon McMillan | SA | A320, Boeing 737-600, Boeing 787-9 | Original Early Access Release | |
1 | Stripe Air Regional | Brandon McMillan | SA | 1900D, Cessna 208, DHC6, ATR-42, ATR-72 | Alpha 35 | |
5 | Swiftly | Jamie Davies | SW | Boeing 737-600, Boeing 737-800, Boeing 757-200, Boeing 747-400, Boeing 787-10, MD-11 | ||
3 | Trinity Aviation | Mervin Clement | TA | 1900D, Boeing 757-200, CRJ-200, Q400 | ||
3 | Tulip Airlines | Elmar Westra | TU | A321, ATR-42, ATR-72, BAe-146, E190, Boeing 787-9, Fokker 70, Fokker 100 | ||
3 | Wildcat Air | Pauline de Wind | WC | A319, A320, CRJ-200, E170,E190, A350-900 | ||
4 | Zoom | Gerald McKinley | ZM | A319, A320, CRJ-700, E170, Boeing 787-10 |
*Fleet may not be up to date with fleet updates in Alpha 35 and 36
Emergency Airlines[edit | edit source]
Air Ambulance was added to the game in Alpha 36 or in the Emergency Update
Airline Name | Logo | Airline code | Fleet | Update of Addition |
---|---|---|---|---|
Ambulance Air | EM | Saab 340 | Alpha 36 |
Defunct Airlines[edit | edit source]
Airline Name | Logo | CEO Name | Airline Code | Date of cease | Fleet at time of cease |
---|---|---|---|---|---|
CLM | Howard Hughes | CL | May 2020 | Cessna 208, ATR-42, ATR-72, BAe-146, CRJ-700 | |
NAS | Amelia Earhart | now NO | November 2017 rebranded as Nordic | see: Nordic |
Custom Airlines[edit | edit source]
Airport CEO supports custom airline liveries through the Steam Workshop since Alpha 27. A great group of modders have managed to recreate many of the world's airlines, as well as fictitious ideas! If you're feeling brave, support on how to make your own custom airline to fly into your airport can be found here.
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This article is a stub. You can help Airport CEO Wiki by expanding it. |
Airport Ceo Game Free Download
This page will serve as a basic how to play guide for Airport CEO. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.
Basic Gameplay[edit | edit source]
Controls[edit | edit source]
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Function | Key | Notes |
---|---|---|
Move Camera | W,A,S,D and arrow keys | In Gameplay settings, 'Edge Scrolling' can also be enabled, where the camera will move when the cursor is brought to one of the edges of the screen |
Rotate Camera | Q,E | Rotates the camera 90 degrees clockwise or counterclockwise, respectively |
Zoom Camera | K,M | Zooms the camera in or out, respectively |
Rotate Object | Middle Mouse, Period, Comma, R | Rotates the currently selected objects |
Close Panels | Escape | Deselects currently selected objects and closes all currently open panels. If there are no panels open, it opens the Game Menu. |
Management Panel | Tab | Opens or closes the management panel to the last active tab. |
Flight Planner | F | Opens the flight planner |
Flight Monitor | Opens the Flight Monitor | |
Toggle Zones | Z | Toggles the visibility of zones |
Toggle Rooms | H | Toggles the visibility of rooms |
Toggle Queues | U | Toggles the visibility of queues |
Toggle Conveyor Belt | Y | Toggles the visibility of moving directional arrows on conveyor belts |
Pause | P,Space | Pauses game speed |
Normal Speed | 1 | Sets the game to normal speed |
Double Speed | 2 | Accelerates game to two times the regular speed |
Triple Speed | 3 | Accelerates game to three times the regular speed |
Help | F1 | Displays the image on the right |
Open all Panels | F3 | Opens the Flight Planner, Item Menu, Management Panel, and Game Menu |
Toggle UI | F4 | Toggles the visibility of the UI |
Console Panel | F9 | Opens the console, which allows for input of commands and shows logs and errors |
Debug Panel | F10 | Opens the debug panel, which has various functions related to debugging the game. Close by pressing F10 again |
Bulldozer | B | Selects the bulldozer tool, for demolishing objects |
Bulldoze Specific | Ctrl | With an item selected, holding control allows using the bulldozer so as to only destroy that type of item. This is the only way to remove zones. |
Tips and Tricks[edit | edit source]
- In the game acceleration panel, there is an option to skip the game time to 06:00 AM after you enter the night period (06:00 PM, 18:00) of the game. This will only work if there are no passengers are in the terminal, and no plane is moving. If passengers or flights start moving before 06:00, the game returns to the default speed.
- In the operations panel, there is an option to allow GA flights.
- Make sure when starting, to leave room for fuel tanks and vehicle depots and other structures which you might need later.
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See also[edit | edit source]
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